Audited 27 Jul 2026·Last updated 27 Jul 2026·4 citations·Tier 2·0 uses

Triangle Area Calculator

Free triangle area calculator: choose base × height, Heron's formula (SSS), or SAS to find the area, with worked steps and guarded edge cases.

Triangle Area Calculator

Which measurements do you know?
Any side of the triangle, used as the base. Required in Base × Height mode.
The perpendicular distance from the base to the opposite vertex. Required in Base × Height mode.
Required in SSS and SAS modes.
Required in SSS and SAS modes.
Required in SSS mode only (the third side).
Required in SAS mode only — the angle between sides a and b, strictly between 0° and 180°.
Area
30
The area of the triangle, computed by whichever method matches the mode you selected: (1/2)·base·height, Heron's formula from three sides, or (1/2)·a·b·sin C.
Method used
Base × Height

Background.

The Quanta triangle area calculator finds the area of any triangle from whichever three measurements you actually have, using three interchangeable methods: Base × Height, the fastest and most familiar route when you know a side and the perpendicular distance to the opposite vertex; SSS (Heron's formula), which finds the area from three side lengths alone with no angle measurement required at all; and SAS, which uses two sides and the angle wedged between them. Pick the mode that matches your data and the calculator returns the area directly, along with a label confirming which formula it used.

This calculator is deliberately narrower than Quanta's triangle solver, which exists to reconstruct an entire triangle — all three sides, all three angles, the perimeter, and the area — from SSS, SAS, or ASA input. If you need the full geometry of a triangle, the triangle solver is the right tool. If area is the only number you actually need, this calculator gets there faster: it accepts base-and-height directly (a mode the full solver does not offer at all, since "height" is not one of a triangle's six defining elements), and it skips computing angles you were never going to look at.

Each mode answers a different real-world starting point. A landscaper measuring a triangular flower bed with a tape measure and a right-angle square has a base and a height, and reaches for Base × Height. A surveyor who has staked out three corners of a triangular parcel but has no angle-measuring instrument reaches for SSS and Heron's formula — a technique documented by Heron of Alexandria in his treatise Metrica around 60 CE, remarkable precisely because it needs no angle at all. A CAD or CNC operator who specifies two edge lengths and an included angle for a triangular bracket, gusset plate, or sail panel reaches for SAS, where (1/2)·a·b·sin C reads the angle straight out of the drawing.

The three formulas are not competing methods so much as three views of the same underlying quantity — swap between modes with the same physical triangle and you should get the same area back, a useful self-check that the classical proofs (Euclid's Elements Book I, Proposition 41 for the base-height relationship; Heron's Metrica for the three-side formula) guarantee will always agree. Below the calculator you will find the derivation behind each mode, worked examples for all three, an explanation of why the SSS mode rejects certain inputs (the triangle inequality — three lengths that cannot physically close into a triangle), and answers to the most common questions about finding a triangle's area.

What is triangle area calculator?

The area of a triangle is the amount of two-dimensional space enclosed by its three sides, measured in square units. Three equivalent formulas compute it depending on which measurements are available. Base × Height: A = (1/2) × b × h, where b is any side chosen as the base and h is the perpendicular distance from that base to the opposite vertex — the most fundamental definition, since a triangle is exactly half of the parallelogram formed by duplicating it and rotating the copy 180°. Heron's formula (SSS): A = √(s(s−a)(s−b)(s−c)), where s = (a+b+c)/2 is the semiperimeter and a, b, c are the three side lengths — useful whenever no angle or height is known, only the three sides. SAS: A = (1/2) × a × b × sin(C), where a and b are two sides and C is the angle between them — because b·sin(C) is exactly the height of the triangle measured from the vertex opposite side a, this formula is Base × Height in disguise, with the height computed trigonometrically instead of measured directly.

All three formulas return the identical area for the identical triangle; which one to use depends only on which quantities you happen to have measured. The calculator validates the geometry before computing: in SSS mode, three lengths that violate the triangle inequality (any one side greater than or equal to the sum of the other two) cannot form a real triangle and are rejected rather than silently producing a nonsensical or undefined result.

How to use this calculator.

  1. Choose the mode that matches the measurements you have: Base × Height if you know a base and its perpendicular height, SSS if you know all three side lengths, or SAS if you know two sides and the angle between them.
  2. In Base × Height mode, enter the base and the height (the perpendicular distance from the base to the opposite vertex, not a slanted side).
  3. In SSS mode, enter side a, side b, and side c. The calculator checks the triangle inequality automatically — if the three lengths cannot close into a triangle, it will tell you which side is the problem.
  4. In SAS mode, enter side a, side b, and the included angle C in degrees — the angle physically between those two sides, not any other angle of the triangle.
  5. Read the area result and the method-used label, which confirms which formula the calculator applied to your inputs.
  6. If you switch modes to cross-check a triangle you already know from multiple angles (for example, you know both the three sides and an included angle), you should get the same area back from every mode — a good way to catch a measurement mistake.
  7. Need the full triangle — every side, every angle, and the perimeter — rather than just the area? Use Quanta's triangle solver instead.

The formula.

A = √( s(s−a)(s−b)(s−c) )

Base × Height starts from the definition of area itself. Euclid's Elements, Book I, Proposition 41, proves that a parallelogram sharing a base with a triangle and lying between the same parallel lines has exactly double the triangle's area. Any triangle can be completed into such a parallelogram by duplicating it and rotating the copy 180° around the midpoint of one side; the parallelogram's area is base × height, so the triangle's area is exactly half: A = (1/2) × b × h. This is the definitional formula from which the other two are derived.

Heron's formula computes area from three sides with no angle or height measurement at all. Let s = (a+b+c)/2 be the semiperimeter. Heron of Alexandria proved in his Metrica (~60 CE) that A = √(s(s−a)(s−b)(s−c)). One modern derivation starts from the Law of Cosines to find an angle from the three sides, substitutes into A = (1/2)ab·sin C, and simplifies using sin²+cos²=1 and difference-of-squares factoring until the semiperimeter form falls out — a longer route to the same number Heron reached with none of that trigonometric machinery. Because Heron's formula only ever squares and multiplies real quantities before the final square root, the calculator must guard the case where the three lengths do not satisfy the triangle inequality (each side strictly less than the sum of the other two): violating it makes the expression under the square root negative, which has no real answer, so the calculator raises a clear error rather than ever returning an undefined or nonsensical result.

SAS follows from the same base-height idea with the height computed trigonometrically. Given two sides a and b and the included angle C, drop a perpendicular from the vertex between sides a and b down to side... more precisely, treat side a as the base; the height from the opposite vertex is exactly b·sin(C), because b is the hypotenuse of the small right triangle formed by that perpendicular and angle C is the angle it makes with side a's line. Substituting into Base × Height gives A = (1/2) × a × (b·sin C) = (1/2)·a·b·sin C. When C = 90°, sin C = 1 and the formula reduces to (1/2)·a·b — the ordinary right-triangle leg product, confirming the formula's consistency with the simplest case.

A worked example.

Example

A landscaper is pricing sod for a triangular flower bed with a 10-metre base and a measured perpendicular height of 6 metres from the base to the far corner. Selecting Base × Height mode and entering base = 10, height = 6, the calculator applies A = (1/2) × b × h = (1/2) × 10 × 6 = 30 square metres. At a sod price of $8 per square metre, the bed will cost 30 × 8 = $240 to turf, before allowing for waste at the cut edges. If the same triangle's three side lengths were measured instead — say 10, 8.5, and 7.2 metres — switching to SSS mode with those values would return the identical area of approximately 30 square metres (up to measurement rounding), which is exactly the kind of cross-mode consistency check that catches a mis-measured tape reading before the sod order goes in.

modebase-height
base10
height6

Frequently asked questions.

What is the formula for the area of a triangle?
The most familiar formula is A = (1/2) × base × height. If you do not know the height but know all three sides, use Heron's formula: A = √(s(s−a)(s−b)(s−c)) where s = (a+b+c)/2. If you know two sides and the angle between them, use A = (1/2) × a × b × sin(C). All three give the identical answer for the identical triangle; they simply start from different known measurements.
When should I use Heron's formula instead of base × height?
Use Heron's formula whenever you know the three side lengths but have no way to measure a perpendicular height — a common situation in land surveying, where you can measure straight-line distances between boundary markers but cannot easily drop a perpendicular in the field. Heron's formula, from Heron of Alexandria's Metrica (~60 CE), needs nothing but the three lengths, making it the practical choice for triangles reconstructed purely from distance measurements.
Why does the SSS mode sometimes reject my three side lengths?
Three lengths only form a real triangle if each one is strictly shorter than the sum of the other two — the triangle inequality. If you enter, say, sides of 1, 2, and 10, no triangle can close (1 + 2 = 3 is far short of 10), and forcing the arithmetic through Heron's formula would require the square root of a negative number, which has no real value. The calculator checks this before computing and reports exactly which side violates the inequality, rather than returning a meaningless result.
What is the SAS area formula and why does it work?
A = (1/2) × a × b × sin(C), where a and b are two known sides and C is the angle between them. It works because b·sin(C) is exactly the perpendicular height from the vertex opposite side a, computed trigonometrically instead of measured with a tool. Substituting that height into the ordinary base × height formula gives the SAS formula directly — it is not a separate idea, just base × height with the height solved for algebraically.
How is this different from Quanta's triangle solver?
The triangle solver reconstructs an entire triangle — all three sides, all three angles, the perimeter, and the area — from SSS, SAS, or ASA input, and is the right tool when you need the full geometry. This calculator answers only "what is the area," and in exchange accepts a mode the full solver does not: Base × Height, useful whenever you have a direct height measurement rather than a full set of sides or angles. If you only need the area, this calculator gets there in fewer inputs and without computing angles you will not use.
Can I find the height if I only know the three sides?
Yes — compute the area with Heron's formula first, then rearrange A = (1/2)·base·height to height = 2·A ÷ base, using whichever side you want to treat as the base. For example, sides 9, 10, 17 give an area of 36 (Heron's formula); treating the side of length 9 as the base, the corresponding height is 2 × 36 ÷ 9 = 8 exactly.
Does the area formula still work for obtuse triangles?
Yes, all three formulas hold for acute, right, and obtuse triangles without modification. In Base × Height mode, the height is still the perpendicular distance to the base's line even when the triangle is obtuse enough that the foot of that perpendicular falls outside the base segment — the formula (1/2)·base·height remains exactly correct either way. Heron's formula and the SAS formula involve no assumption about the triangle's angles at all, so they are valid for every possible triangle shape.

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