Audited ·Last updated 28 Jul 2026·7 citations·Tier 1·0 uses

Effective Field Goal Percentage (eFG%) Calculator

Free eFG% calculator using the NBA formula (FG + 0.5 x 3P) / FGA. Get effective field goal percentage, FG%, points per shot and the three-point bonus.

Effective Field Goal Percentage Calculator

Total made field goals — twos and threes combined. This is the first number in a 9-20 shooting line. Free throws are NOT field goals and must be left out.
Total field goal attempts, twos and threes combined. The second number in a 9-20 shooting line. Shooting fouls that send you to the line do not count as attempts unless the shot went up and missed with the foul called after release.
Made three-point field goals only. These are already counted inside field goals made, so this number can never be larger than FG.
Effective field goal percentage
52.50
(FG + 0.5 x 3P) / FGA expressed as a percentage. A made three is credited at 1.5 makes because it is worth 1.5 times a made two. Values above 100% are possible for a shooter who only takes threes.
Conventional field goal percentage
45.00%
Points from field goals
21 pts
Points per field goal attempt
1.05 pts
Three-point bonus over FG%
7.50 pp

Background.

Effective field goal percentage (eFG%) is the shooting percentage that stops pretending a made three-pointer and a made lay-up are the same event. Conventional field goal percentage divides makes by attempts and treats every make identically, which was a defensible simplification in 1978 and has been misleading ever since the NBA painted a three-point line in 1979-80. eFG% fixes it with the smallest possible correction: it credits a made three as 1.5 makes, because three points is 1.5 times two points. The formula, published verbatim by both the NBA's official stat glossary and Basketball-Reference, is (FG + 0.5 x 3P) / FGA.

This calculator takes the three numbers you can read straight off any box score — field goals made, field goals attempted, and three-pointers made — and returns eFG%, the conventional FG% beside it for contrast, the raw points you produced from the floor, your points per field goal attempt, and the exact number of percentage points the three-point adjustment added. Everything is computed with arbitrary-precision decimal arithmetic and rounded only at the final step, so the number matches what the league publishes rather than drifting by a rounding error.

The reason this one statistic matters more than almost any other in modern basketball is that Dean Oliver, in Basketball on Paper, identified shooting as the single largest of his Four Factors of basketball success and weighted it at roughly 40 percent — and the shooting factor is measured by eFG%, not FG%. Teams that win the eFG% battle win the overwhelming majority of games. That is also why the entire structural change to NBA offence over the last fifteen years — the disappearance of the long two, the explosion in three-point volume, the corner three as a designed shot — is legible in eFG% and invisible in FG%. A team that shifts a thousand shots from the long two to the corner three will see its FG% fall and its eFG% rise, and it will score more points. FG% cannot tell you that; eFG% can.

A concrete illustration, taken from Basketball-Reference's own glossary entry: Player A goes 4-for-10 with two threes, Player B goes 5-for-10 with none. Player B has the better FG% (50.0 % against 40.0 %), but both scored exactly 10 points from the floor on exactly 10 shots. eFG% correctly rates them identically at 50.0 %. That is the whole idea, and it is the reason a 34 % three-point shooter (eFG% 51.0 %) is a more efficient scorer than a 50 % mid-range shooter (eFG% 50.0 %) even though one of those numbers looks catastrophic and the other looks respectable.

Below the calculator you will find the derivation of the 0.5 coefficient, the exact boundary at which a three becomes the better shot, how eFG% differs from true shooting percentage (which folds free throws in and answers a slightly different question), what counts as a good eFG% at NBA, WNBA, NCAA and high-school level, the pre-1980 caveat, and how eFG% feeds into Dean Oliver's Four Factors framework. The worked example runs the 2023-24 Boston Celtics through the formula by hand and confirms the result against the .578 that Basketball-Reference publishes for that team.

What is effective field goal percentage calculator?

Effective field goal percentage is a shooting-efficiency statistic that adjusts conventional field goal percentage for the fact that a three-point field goal is worth one more point than a two-point field goal. Its formula is (FG + 0.5 x 3P) / FGA, where FG is field goals made, 3P is three-point field goals made, and FGA is field goal attempts. Because 3P is a subset of FG, a made three is effectively counted 1.5 times in the numerator, while a made two is counted once — precisely the ratio of their point values. The statistic is defined identically by the NBA's official stat glossary and by Basketball-Reference, and it is the shooting component of Dean Oliver's Four Factors of Basketball Success, the framework that assigns shooting roughly 40 percent of the explanatory weight for winning basketball games. eFG% is a rate, not a count: it says nothing about volume, so a player who takes two shots a game can post an enormous eFG% without contributing much. It deliberately ignores free throws, which is what distinguishes it from true shooting percentage (TS% = PTS / (2 x (FGA + 0.44 x FTA))). eFG% therefore answers 'how efficiently does this player or team shoot the ball from the floor?', while TS% answers 'how many points does this player or team generate per scoring attempt of any kind, including trips to the line?'. Both are useful; they are not interchangeable. eFG% can exceed 100 percent — a player who goes 10-for-10 from three has an eFG% of 150 percent — which surprises people the first time they see it but is arithmetically correct, since that player produced 3.0 points per shot and eFG% is exactly half of points per shot. Before the 1979-80 NBA season there was no three-point line, so 3P is zero for every earlier season and eFG% is identical to FG% for all historical players from that era.

How to use this calculator.

  1. Enter field goals made (FG). This is every made shot from the floor, twos and threes together — the first number in a '9-20' shooting line. Do not include free throws; they are not field goals.
  2. Enter field goal attempts (FGA), the second number in the shooting line. If a shooting foul sent a player to the line before the shot was released, that trip is not a field goal attempt; if the shot went up and missed, it is.
  3. Enter three-pointers made (3P). This is already part of FG, so the calculator will reject a value larger than FG. If you are working with a pre-1980 NBA season, enter 0 and eFG% will equal FG%.
  4. Read the primary result. A rough 2023-24 NBA scale: below 50% is poor, 52-55% is average, 57%+ is elite for a team and outstanding for a high-volume perimeter player. The 2023-24 league average was .547.
  5. Compare the primary result with the conventional FG% shown beside it. The gap is the three-point bonus — it is what your shot selection is worth, and it is exactly 0.5 x 3P / FGA.
  6. Use points per field goal attempt when you want to argue about shot selection rather than percentages. It is simply twice eFG%, and it makes the comparison to an alternative shot obvious: a 40% three-point shooter produces 1.20 points per attempt, which beats any two-point shot converted at less than 60%.
  7. For team analysis, run the same calculation on your opponent's totals. The difference between your eFG% and theirs is the single most predictive of Dean Oliver's Four Factors.

The formula.

eFG% = (FG + 0.5 x 3P) / FGA

The formula is eFG% = (FG + 0.5 x 3P) / FGA.

Where the 0.5 comes from. Start with points rather than makes. Points scored from the floor equal 2 x (two-point makes) + 3 x (three-point makes). Since FG counts all makes, two-point makes = FG - 3P, so points from the floor = 2 x (FG - 3P) + 3 x 3P = 2 x FG + 3P. Divide by attempts to get points per field goal attempt: (2 x FG + 3P) / FGA. Factor out the 2: 2 x (FG + 0.5 x 3P) / FGA. The bracket is exactly eFG%. So eFG% is nothing more or less than half of points per shot, rescaled onto the familiar percentage axis where an average two-point-only shooter converting 50 percent scores 1.00 point per shot. The 0.5 is not a fudge factor or a regression coefficient — it is 3/2 minus 1, the extra half-make that a three-pointer is worth.

The break-even point. A three-point attempt at percentage p3 produces 3 x p3 points; a two-point attempt at percentage p2 produces 2 x p2 points. The three is the better shot whenever 3 x p3 > 2 x p2, i.e. whenever p3 > (2/3) x p2. At a league-average two-point percentage of about 54.5 percent (2023-24 NBA), the break-even three-point percentage is 0.667 x 54.5 = 36.3 percent. Shoot better than that from deep and every three you take instead of an average two adds points. This single inequality explains the last fifteen years of NBA shot-chart evolution more completely than any other piece of arithmetic.

What eFG% excludes. Free throws are not in the formula at all. A player who draws six shooting fouls per game and shoots 90 percent from the line generates a lot of points that eFG% simply does not see. That omission is deliberate: eFG% is designed as a clean measure of shooting from the floor. If you want the version that folds in free throws, use true shooting percentage, TS% = PTS / (2 x (FGA + 0.44 x FTA)), which uses the empirically derived 0.44 coefficient to convert free throw attempts into shot-equivalent possessions.

Rounding and precision. The calculator performs every step in arbitrary-precision decimal arithmetic and rounds only at the final output boundary. This matters at team-season scale: Boston's 2023-24 eFG% is 0.57821796, which the league publishes as .578, but a float-based intermediate rounding can move the third decimal.

A worked example.

Example

The 2023-24 Boston Celtics, who won the championship that season, shot 3601-for-7396 from the floor with 1351 made three-pointers. Half of the made threes is 0.5 x 1351 = 675.5, so the adjusted numerator is 3601 + 675.5 = 4276.5. Divide by 7396 attempts: 4276.5 / 7396 = 0.57821796, or an effective field goal percentage of 57.82%. Basketball-Reference publishes Boston's 2023-24 eFG% as .578, which confirms the calculation exactly. Their conventional field goal percentage was 3601 / 7396 = 48.69%, so the three-point adjustment is worth 9.13 percentage points — the largest such gap in the league that year, and a direct consequence of Boston taking 47.1% of its shots from behind the arc. In raw points, the Celtics generated 2 x 3601 + 1351 = 8553 points from the floor, which is 8553 / 7396 = 1.156 points per field goal attempt against a league average of 1.094. Read the two percentages side by side and the point becomes unmissable: 48.69% looks like an ordinary shooting team, while 57.82% was the best mark in the NBA. The whole difference is shot selection, and only one of those two numbers can see it.

field Goals Made3,601
field Goal Attempts7,396
three Pointers Made1,351

Frequently asked questions.

What is the formula for effective field goal percentage?
eFG% = (FG + 0.5 x 3P) / FGA, where FG is field goals made, 3P is three-point field goals made, and FGA is field goal attempts. Both the NBA's official stat glossary and Basketball-Reference publish exactly this expression. The 0.5 credits a made three-pointer as one and a half makes, because three points is one and a half times two points. Free throws are not part of the formula.
What is a good effective field goal percentage?
In the 2023-24 NBA the league average eFG% was .547. Roughly: below .500 is poor, .520 to .545 is below average to average, .560 is very good, and .578 — the mark posted by the champion Boston Celtics — led the league. For individual players the scale shifts with position and role: a low-volume rim-running centre can post .650 without being a great shooter, while .560 from a high-usage guard who creates his own shots is excellent. Always read eFG% next to usage rate, because efficiency is easier to maintain in a smaller role.
How is eFG% different from true shooting percentage?
eFG% measures shooting from the floor only and ignores free throws entirely. True shooting percentage folds free throws in: TS% = PTS / (2 x (FGA + 0.44 x FTA)). The practical consequence is that a player who lives at the foul line — a Giannis Antetokounmpo or a Joel Embiid — will have a TS% far above his eFG%, while a pure jump shooter who rarely draws contact will see the two numbers converge. Use eFG% when the question is about shot quality and shot selection; use TS% when the question is about total scoring efficiency per possession used. Neither is a replacement for the other.
Can effective field goal percentage be over 100 percent?
Yes, and it is not an error. A player who makes 10 of 10 three-point attempts has eFG% = (10 + 0.5 x 10) / 10 = 150%. Because eFG% is exactly half of points per field goal attempt, and a pure three-point shooter who never misses produces 3.0 points per shot, the ceiling is 150%. Any eFG% above 100% simply means the player is averaging more than two points per shot, which is only achievable with a heavy three-point diet and an extreme make rate. It happens routinely in single games and essentially never over a full season.
Why is a made three-pointer counted as 1.5 makes?
Because it is worth 1.5 times as many points. Under NBA Rule 5, a field goal from beyond the three-point line scores three points and every other field goal scores two. The ratio 3/2 = 1.5 is the entire justification. Algebraically, points from the floor equal 2 x FG + 3P, and dividing by 2 x FGA gives (FG + 0.5 x 3P) / FGA — the extra 0.5 per three is exactly the extra half-basket a three is worth. There is no statistical fitting, no era-specific tuning, and no disagreement between sources about the coefficient.
At what three-point percentage does a three become better than a two?
A three-point shot at percentage p3 yields 3 x p3 points; a two-point shot at percentage p2 yields 2 x p2 points. The three wins when p3 > (2/3) x p2. Against the 2023-24 NBA average two-point percentage of 54.5%, the break-even is 36.3% from deep. Against a 45% mid-range jump shot, the break-even is only 30%. This is why the long two disappeared: a 40% long two produces 0.80 points per shot, while a 33% three produces 0.99 — the worse-looking percentage is the better shot by a wide margin.
Does eFG% include free throws?
No. Only field goals appear in the formula, and free throws are not field goals. This is a deliberate design choice, not an oversight — eFG% is meant to isolate shooting from the floor. A player who scores 8 points on 3-for-5 shooting plus 2-for-2 from the line has an eFG% computed from 3-for-5 alone. If free throws matter to your question, use true shooting percentage, which converts free throw attempts into shot-equivalents at 0.44 per attempt and folds them into a single efficiency number.
Does eFG% work for the WNBA, NCAA and high-school basketball?
Yes, without modification. Every level of organised basketball that uses a three-point line scores threes at three points and every other field goal at two, so the 0.5 coefficient is the same everywhere. Only the interpretive scale changes: shorter three-point lines in the college and high-school game produce higher three-point percentages and therefore higher typical eFG% values, and the WNBA's league-average eFG% runs a few points below the NBA's. Compare a player against her own league's average, never across leagues.
What was eFG% before the three-point line existed?
For the NBA that means before the 1979-80 season, when the three-point shot was introduced. In those seasons 3P is zero for every player and every team, so eFG% collapses to FG% exactly. Any historical comparison that puts a 1970s player's eFG% next to a modern player's is comparing a raw field goal percentage against an adjusted one, which is not a meaningful comparison. The same caveat applies to the WNBA (three-point line from its 1997 inaugural season) and the NCAA (adopted 1986-87 for men, 1987-88 for women).
How does eFG% fit into the Four Factors?
Dean Oliver's Four Factors of Basketball Success, published in Basketball on Paper and documented by Basketball-Reference, are shooting (weight about 40%), turnovers (25%), rebounding (20%) and free throws (15%). eFG% is the metric Oliver uses for the shooting factor, on both offence and defence. Because shooting carries roughly twice the weight of the next factor, the team that wins the eFG% battle wins most games. To run the full framework you also need turnover percentage, offensive and defensive rebound percentage, and free throw rate — the rebound-rate and pace-factor calculators on this site cover the possession-based half of that.

References& sources.

  1. [1]Basketball-Reference.com Glossary, entry 'eFG%': "Effective Field Goal Percentage; the formula is (FG + 0.5 * 3P) / FGA. This statistic adjusts for the fact that a 3-point field goal is worth one more point than a 2-point field goal." Includes the Player A / Player B illustration reproduced above.
  2. [2]NBA.com official Stats Glossary, entry 'Effective Field Goal Percentage': "Measures field goal percentage adjusting for made 3-point field goals being 1.5 times more valuable than made 2-point field goals. Formula ((FGM + (0.5 * 3PM)) / FGA". The league's own definition.
  3. [3]Basketball-Reference.com, 'Four Factors' — Dean Oliver's Four Factors of Basketball Success, with shooting weighted at approximately 40% and measured by eFG% on both offence and defence, worked through with 2004-05 Phoenix Suns totals.
  4. [4]NBA Official Rulebook, Rule 5 (Scoring and Timing) — a successful field goal attempted from beyond the three-point field goal line counts three points; all other successful field goals count two points. This is the source of the 3/2 = 1.5 ratio behind the 0.5 coefficient.
  5. [5]Basketball-Reference.com, 2023-24 NBA Season Summary — team and opponent totals plus the published Advanced table. Source of the Boston Celtics line used in the worked example (FG 3601, FGA 7396, 3P 1351, published eFG% .578) and of the 2023-24 league-average eFG% of .547.
  6. [6]Sports Reference LLC, Basketball Glossary knowledge-base article — the publisher's own maintained copy of the stat definitions, giving eFG% as (FG + 0.5 * 3P) / FGA.
  7. [7]Oliver, D. (2004). Basketball on Paper: Rules and Tools for Performance Analysis. Potomac Books. The origin of the Four Factors framework, of the possession-based efficiency ratings, and of the argument that shooting efficiency measured by eFG% dominates the other factors.

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