Audited ·Last updated 28 Jul 2026·4 citations·Tier 3·0 uses

Blink-Free Group Photo Calculator

How many frames of a group photo until nobody is blinking? The Ig Nobel-winning model, with measured blink rates you can adjust for your own scene.

Blink-Free Group Photo Calculator

What do you want to know?
Everyone whose eyes have to be open. If Aunt Sylvia is turned away from the camera she is not in this count.
Bentivoglio et al. measured 150 healthy people: 17 blinks/min at rest, 26 during conversation and 4.5 while reading. Use 26 for a chatty crowd, 17 for a posed line-up.
blinks/min
Measured blinks run 0.075 to 0.4 seconds end to end. The 0.3 s default is deliberately near the top of that range, because a half-open eye ruins a portrait as effectively as a shut one. Use 0.1 s if only fully closed lids count.
s
1/125 s is 0.008, 1/60 s is 0.017, 1/15 s is 0.067. This is why the original rule of thumb distinguishes good light from bad — a long shutter widens the window in which a blink can land.
s
How sure you want to be that at least one frame is clean. 100 % is impossible — there is always some chance everyone blinks at once — so the field stops just short.
%
Only used in the second mode. Count genuinely separate frames: a burst of ten at 10 fps is far less independent than ten frames spread over a minute.
Answer
With 12 people blinking at 17 blinks a minute, take 12 frames to be 99 % sure of getting one where nobody has their eyes shut. Any single frame has a 33.4 % chance of being clean, so on average you would expect the first clean frame after 3.
The frame count or the confidence, with the single-frame odds spelled out so you can see how quickly a group photo goes wrong as the guest list grows.
Shots needed
12
Chance of at least one clean frame
99.24%
Chance a single frame is clean
33.43%
Chance one person is mid-blink
8.73%
Expected frames to the first clean one
2.9914
The published rule of thumb
CSIRO's published rule of thumb — "for groups of less than 20, you divide the number of people by three if there's good light or a decent flash, and two if the light's bad" — gives 4 frames in good light and 6 in bad light for 12 people. It aims at "very likely" rather than a stated confidence, so it will usually come out below the number above; drop the confidence target to about 80 % and the two converge.

Background.

In 2006 Nic Svenson, a science writer at CSIRO, asked physicist Piers Barnes a question every photographer has muttered under their breath: how many photographs of a group do you have to take before you get one where nobody is blinking? Barnes's reply — "You don't need data, we can model it" — turned into a short paper, "Blink-Free Photos, Guaranteed", and an Ig Nobel Prize in Mathematics for calculating "the number of photographs you must take to (almost) ensure that nobody in a group photo will have their eyes closed". This calculator implements that model.

The arithmetic is three lines. The chance that any one person is mid-blink when the shutter opens is their blink rate multiplied by the window in which a blink would spoil the frame — the eyelid closure time plus the exposure time. The chance a whole frame is clean is that miss-probability raised to the number of faces. And the chance that at least one of several frames is clean is one minus the chance that all of them fail. Invert the last line and you get the number of frames you need for whatever confidence you can live with.

What makes the result surprising is the exponent. At a rest-state blink rate of 17 blinks a minute and a 0.3-second spoil window, one person ruins a frame about 8.7 % of the time — which sounds negligible until you raise 0.913 to the twelfth power and discover that a group of twelve produces a usable frame only a third of the time. Every extra guest multiplies your odds by 0.913 again.

The honest caveat comes from Barnes himself: "We are proud to have made a gross simplification of complex physiological and psychological factors backed up with no empirical data." Real groups blink in loose synchrony, flashes provoke reflex blinks, and blink rate swings with conversation, tiredness, contact lenses and air conditioning. Every physiological number here is therefore an input rather than a hidden constant, with defaults taken from published measurements, so you can tune the model to the room you are standing in.

What is blink-free group photo calculator?

The blink-free photo problem is a small exercise in independent Bernoulli trials dressed up as a practical question. Each person in each frame is a trial that succeeds if their eyes are open; the frame succeeds only if every trial in it succeeds; and the shoot succeeds if any frame succeeds. The physiology enters in one place: converting a blink rate into a per-frame probability. Blinking is roughly a Poisson process, so the expected number of blinks in a short window of length T is simply rate × T, and for small values that expectation doubles as the probability of at least one blink. The window is not the exposure time alone — a blink that starts a tenth of a second before the shutter opens still has the eyes shut when it does — so the spoilable window is the eyelid closure duration plus the exposure. Published measurements put spontaneous blink rate at about 17 per minute at rest, rising to 26 in conversation and falling to 4.5 while reading, and a complete eyeblink at somewhere between 75 and 400 milliseconds. Those ranges, not single values, are the honest inputs, which is why this page exposes all of them. The model's most consequential simplification is independence between people. Groups synchronise: a countdown, a flash, or a joke propagates through a line-up, so the real distribution of clean frames is more clustered than the binomial says. It also has nothing to say about the person who blinks precisely because a flash went off. Treat the output as a well-posed lower bound on the number of frames rather than a promise.

How to use this calculator.

  1. Count the faces that have to have their eyes open and enter that number. It is the exponent in the model, so it matters more than anything else on the page.
  2. Pick a blink rate. 17 blinks a minute is the measured resting average; use 26 if people are chatting, and lower it towards 5 if the group is concentrating on something.
  3. Leave the spoil window at 0.3 seconds unless you have a reason not to. Measured blinks run 0.075 to 0.4 seconds, and 0.3 is a deliberately unforgiving choice because a half-open eye is as bad as a closed one in a printed portrait.
  4. Enter your shutter time. In good light at 1/125 s the exposure adds almost nothing; at 1/15 s in a dim hall it adds a fifth to the spoil window, which is exactly why the original rule of thumb distinguishes good light from bad.
  5. Choose a confidence and read the shot count — then read the rule-of-thumb line underneath, which shows what the original published rule would have told you and where the two diverge.
  6. Take the frames with real gaps between them, not as one burst. Frames milliseconds apart are not independent trials, and the model assumes they are.
  7. Then ignore the number and take a couple more anyway, because somebody will have moved.

The formula.

p = r × (w + t) · P₁ = (1 − p)ⁿ · P(k) = 1 − (1 − P₁)ᵏ · k = ⌈ln(1 − c) / ln(1 − P₁)⌉

Start with one person. Blinking is close enough to a Poisson process that the expected number of blinks in a window of length T is rate × T, and for the small windows involved here that expectation is also the probability of at least one blink. The window is the eyelid closure duration w plus the exposure time t, because a blink that begins shortly before the shutter opens still has the eyes shut when it does:

p = r × (w + t)

At the defaults, r = 17/60 = 0.2833 blinks per second, w = 0.3 s and t = 1/125 s = 0.008 s, so p = 0.2833 × 0.308 = 0.0873, or 8.73 %.

Now the frame. Treating people as independent — the model's biggest simplification, and one worth remembering — the chance nobody in a group of n is blinking is

P₁ = (1 − p)ⁿ

For twelve people that is 0.9127¹² = 0.3343. Only a third of frames are usable. The exponent is what makes this counter-intuitive: the per-person risk is small, but it compounds.

Finally the shoot. Frames are independent trials, so the chance that all k of them fail is (1 − P₁)ᵏ and the chance at least one succeeds is

P(k) = 1 − (1 − P₁)ᵏ

Invert for a target confidence c and round up, because part-frames do not exist:

k = ⌈ ln(1 − c) / ln(1 − P₁) ⌉

At 99 % confidence with twelve people, k = ⌈11.32⌉ = 12 frames, which then delivers 99.24 %. The expected number of frames before the first clean one is just 1 ÷ P₁ = 2.99 — much smaller than 12, and the gap between those two numbers is the whole reason for the calculation. "On average three frames" is not the same as "three frames will do it".

What the model does not include: correlation between people, which is real and substantial — countdowns and flashes synchronise blinking; reflex blinking caused by the flash itself; the fact that burst-mode frames milliseconds apart are nearly the same trial repeated; and any of the reasons a group photo actually fails, such as somebody looking away, a child turning round, or the tall one at the back closing their eyes deliberately.

A worked example.

Example

A family group of twelve, posed and reasonably still, photographed at 1/125 s in decent light. Bentivoglio and colleagues measured the resting blink rate of 150 healthy people at 17 blinks per minute, which is 0.28333 blinks per second. The window in which a blink can spoil the frame is the eyelid closure time of 0.3 seconds plus the 0.008-second exposure, so 0.308 seconds in all, and the chance any one person is mid-blink is 0.28333 × 0.308 = 0.087267, or 8.7267 %. Raise the 91.27 % chance that a given person is fine to the twelfth power and a single frame comes out clean just 33.4293 % of the time — one frame in three. On average you would expect the first clean frame after 1 ÷ 0.334293 = 2.99 attempts, but averages are not guarantees: to be 99 % sure of getting one you need ⌈ln 0.01 ÷ ln 0.665707⌉ = ⌈11.32⌉ = 12 frames, which in fact delivers 99.2425 %. Twelve people, twelve frames — a coincidence, but a memorable one. Switch to the second mode and enter the five frames you actually took, and the calculator says you had an 86.9258 % chance of at least one clean one, which is a comfortable margin for a snapshot and a nervous one for a wedding. It is also worth comparing against the original rule of thumb, because they do not quite agree: CSIRO's published advice is to "divide the number of people by three if there's good light or a decent flash, and two if the light's bad", which for twelve people gives four frames. This model says four frames buys 80.4 % confidence, not 99 %. Neither is wrong — the rule of thumb is aiming at "very likely" while the calculator lets you name your own threshold, and the 0.3-second spoil window used here is at the strict end of the measured range. Drop the confidence target to 80 % and the calculator returns exactly four.

shots Taken5
blink Rate Per Minute17
people Count12
blink Window Seconds0.3
exposure Seconds0.008
target Confidence Percent99
solve Forshots

Frequently asked questions.

Is this a serious calculation?
It is a real probability model, honestly implemented, applied to a problem its own authors described as a joke with a point. The 2006 Ig Nobel Prize in Mathematics went to Nic Svenson and Piers Barnes of CSIRO "for calculating the number of photographs you must take to (almost) ensure that nobody in a group photo will have their eyes closed", and the Ig Nobels are awarded for research that makes people laugh and then think. Barnes was disarmingly clear about the limits: "We are proud to have made a gross simplification of complex physiological and psychological factors backed up with no empirical data." The arithmetic here is exactly right; what is uncertain is the physiology going into it, which is why every physiological number on this page is an input you can change rather than a constant baked into the code.
Why does the answer grow so fast with group size?
Because the head count is an exponent, not a multiplier. If one person is mid-blink 8.7 % of the time, one person is fine 91.3 % of the time — and a clean frame needs everybody to be fine at once, so the chance is 0.913 raised to the number of people. Four people give 69 %, twelve give 33 %, twenty-five give 10 %, and fifty give 1 %. The shot count then grows roughly in proportion to one over that, so a group of fifty at 99 % confidence needs hundreds of frames rather than dozens. This is why professional photographers stop trying to catch a single perfect frame of a very large group and start compositing eyes from adjacent frames — and why CSIRO's own rule of thumb stops at twenty and says nothing about larger groups.
Where do the default blink rate and blink duration come from?
Both are from published measurements, and both are inputs rather than constants. The 17 blinks per minute default is the resting mean from Bentivoglio and colleagues, who videotaped 150 healthy volunteers aged 5 to 87 and reported that "mean BR at rest was 17 blinks/min, during conversation it increased to 26, and it was as low as 4.5 while reading". The 0.3-second window is drawn from the blink-kinematics literature, where a complete eyeblink is reported to "last between 75 and 400 ms"; 0.3 s sits near the strict end of that range deliberately, because a half-open eye spoils a portrait as effectively as a fully shut one. If your subjects are chatting, raise the rate to 26. If you will accept anything short of fully closed lids, drop the window to 0.1 s and watch the required frame count fall sharply.
Does a burst count as several shots?
Much less than the model assumes, and this is the most common way people over-estimate their odds. The calculation treats frames as independent trials, which is a fair description of frames taken seconds apart while people shift and resettle. Ten frames fired at 10 frames per second span one second in total — less than four blink-windows — so a person who begins a blink at the wrong moment will have their eyes shut across two or three consecutive frames of the burst. In effect a fast burst behaves like a much smaller number of independent trials. The practical advice is to take a few frames, say something, let the group re-settle, and take a few more. The rests are doing more work than the shutter.
Why does the calculator disagree with the famous divide-by-three rule?
Because they are targeting different levels of certainty and the calculator uses a stricter spoil window. CSIRO's published rule — "for groups of less than 20, you divide the number of people by three if there's good light or a decent flash, and two if the light's bad" — is a memorable approximation aimed at "very likely". This page makes the confidence explicit, and its default 0.3-second spoil window is at the unforgiving end of the measured 0.075–0.4-second range. For twelve people the rule gives four frames; this model says four frames is 80 % confidence and twelve frames is 99 %. Set the confidence slider to 80 % and the calculator returns four, which is the rule of thumb exactly. The defaults here were deliberately not tuned to reproduce the rule, because fitting your constants to a rule of thumb is the wrong way round.

References& sources.

  1. [1]CSIRO (2006). 'CSIRO boasts Ig Nobel laureates' — news release. Source of the published rule of thumb, quoted verbatim: 'for groups of less than 20, you divide the number of people by three if there's good light or a decent flash, and two if the light's bad', and of Dr Piers Barnes's own caveat: 'We are proud to have made a gross simplification of complex physiological and psychological factors backed up with no empirical data.'
  2. [2]Improbable Research. 'In short, how to take a group photo with no blinks', and the 2006 Ig Nobel Prize citation. Confirms the award to Nic Svenson and Piers Barnes of CSIRO 'for calculating the number of photographs you must take to (almost) ensure that nobody in a group photo will have their eyes closed', and the original publication: Nic Svenson and Piers Barnes, 'Blink-Free Photos, Guaranteed', Velocity, June 2006.
  3. [3]Bentivoglio, A. R., Bressman, S. B., Cassetta, E., Carretta, D., Tonali, P. & Albanese, A. (1997). 'Analysis of blink rate patterns in normal subjects.' Movement Disorders 12(6): 1028–1034. 150 healthy volunteers (70 male, 80 female; aged 35.9 ± 17.9 years, range 5–87) videotaped at rest, reading and talking: 'Mean BR at rest was 17 blinks/min, during conversation it increased to 26, and it was as low as 4.5 while reading.' Source of the blink-rate default and of the three options offered in the field hint.
  4. [4]Alsaeedi, N. & Wloka, D. (2019). 'Real-Time Eyeblink Detector and Eye State Classifier for Virtual Reality (VR) Headsets (Head-Mounted Displays, HMDs).' Sensors 19(5): 1121, doi:10.3390/s19051121. States that 'each eyeblink can last between 75 and 400 ms', and tabulates spontaneous-blink kinematics from Bologna et al. — closing duration 71.5 ± 4.7 ms, fully-closed pause 13.7 ± 3.3 ms. Source of the eyelid-closure window default and of the range quoted in the field hint.

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